Game Design (Bloxel):
Make games rather than play them using your own ideas! Become game developers for a day using a physical and virtual platform for creating video games in the classroom. When students build games, they become the writers, artists, designers, and developers of their own interactive stories.
It all starts with an idea. We provide resources that encourage collaboration while guiding students through a design thinking process. Students create their own 13-bit layouts, characters, and art for their game.
- Turn your physical creations into digital game elements
- Edit and customize everything from characters to settings
- Develop interactions and behaviour between characters
- Tell rich, dynamic narratives through your games
- Publish them so others can play them too
Scratch Coding:
Create your interactive game or experience with Scratch! Learn about user interaction design and Scratch programming. By the end of this course you’ll have created your own interactive projects through Scratch programming.
- Learn about new blocks that allow you to make secret codes and gesture controls for your Scratch games
- Bring your virtual game into the real world.
- Learn about programming concepts such as loops, conditionals, IF/THEN/ELSE statements
This class runs like an after school club. There is a class once a week every week at the same time.
St Paul’s CofE Primary School – Scratch/Bloxel Coding club, Spring Term 2026 Timetable
Start Date: 21st January 2026
End Date: 25th March 2026
Course Fee: £120
Duration: 8 weeks
Frequency: Once a week
Requirement: Y3 – Y6
Location: Princes Rd, Kingston upon Thames KT2 6AZ
Note: Half term break (no sessions): 18th February 2026 & 18th March (Parent consultations)
No prior coding experience necessary.
We will focus on Scratch coding for the first half of the term. After the half-term break, we will transition to game design.





Children use the Lego WeDo 2.0 and Lego Mindstorms EV3 to design robots to solve real world problems. They learn to code their robots in interactive challenges. In addition to the basics of robotics, children learn key engineering principles such as force and motion, gear ratios and aerodynamics.

Make games rather than play them using your own ideas! Become game developers for a day using a physical and virtual platform for creating video games in the classroom. When students build games, they become the writers, artists, designers, and developers of their own interactive stories.

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This course is designed for late primary to secondary aged students who are looking to learn to code using a proper “grown-up” programming language.

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